About
Me
My name is Nikola Lukic. In my free time I develop audio scripts, tips and tutorials. I am a technical sound designer based in Belgrade, Serbia. I've been working in game development for over five years.
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designed custom audio production pipeline
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provided feedback for junior and standard sound designers
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trained new sound designers
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created internal docs and video tutorials
General
Achievements
Tech
Achievements
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dialogue system for UE projects
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tool for managing VO files
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tool for connecting REAPER and Wwise
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tool for batch exporting of audio files
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tool for easy creation of daily worklogs
AUDIO
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sound design for characters, ambiences and environment
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sound implementation (Wwise + UE)
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foley and VO for characters
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additional music
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announcement trailer music
TECH
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AI based dialogue management system
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music playback and implementation system
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loading system for audio banks
Pagan
Online
HOPA
Projects
AUDIO
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sound design for interactions, puzzles, environments and cutscenes
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sound and music implementation (proprietary game engine)
TECH
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ingame sound mixer
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system for automatic implementation of audio
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music debugging system
GAMEPLAY PROGRAMMER
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developed and designed gameplay for HOPA games
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designed puzzles, interactions and bossfights
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created and implemented placeholder graphics and animations
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wrote dialogues and descriptions
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trained junior gameplay programmers
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gave feedback and reviews to junior programmers